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Building new package versions
As described in Package management, Git for Windows' SDK is a close derivative of the MSYS2 system, and as such, its components are built using makepkg
and makepkg-mingw
(borrowed from Arch Linux' pacman
).
Most of those packages are actually built by the MSYS2 project and consumed by Git for Windows. However, a couple of components (including cURL and OpenSSH) are built by Git for Windows, e.g. to be able to react faster to newly-available versions, or to allow for modifications specific to Git for Windows.
In general, the process to upgrade components to new versions is quite tedious.
First of all, the Git for Windows maintainer needs to be aware that a new version of a Git for Windows SDK component is available. The current process for this involves using a custom IFTTT applet to receive notifications when, say, cURL's Atom feed reports a new version.
The next step is to update the package definitions (i.e. Pacman's PKGBUILD
files), to reflect the new version and the checksum for the respective archive.
Git for Windows offers some automation for that, figuring out the current version of a specified component in its administrative script called please.sh
and updating the respective PKGBUILD
, then building and uploading the Pacman package. The idea is to call e.g. sdk cd build-extra && ./please.sh upgrade curl
to upgrade cURL.
This script is, essentially, the backbone of the two Azure Pipelines used by the Git for Windows project to build new package versions: Build and publish MINGW Pacman package and Build and publish MSYS Pacman package.
However, many a time this automation fails, for a variety of reasons, including, but not limited to:
- Download links do change. If this is the case, the
source
definition in thePKGBUILD
needs to be adjusted. - Patches that are applied as part of the
build
function in thePKGBUILD
script might no longer apply to newer versions (see below). - Spurious network errors. Those are the maintainer's favorite hiccups.
The way makepkg
works is unfortunately not very integrated with Git (as it was invented before Git), therefore the way it works is to specify the URL to the archive (or to the branch in a repository) as source
, together with any patches needed to compile it in MSYS2. The archive will be unpacked in the src/
directory automatically, but the patches need to be applied specifically as part of the prepare
step in the PKGBUILD
.
When these patches no longer apply after upgrading to a newer version of the component, it can be a challenge to fix that.
The strategy that worked best for the Git for Windows maintainer goes like this:
- initialize a new Git repository in
src/playground
- use
/usr/src/git/contrib/fast-import/import-tars.perl
to import the previous version (i.e. the one where the patches still apply) - create a new branch from the import tag (
git switch -c rebase-to-<version> import-tars
) - if the patches are actually in mbox format, they can be imported using
git am ../../*.patch
; otherwise they need to be manually applied and committed (something likesrcdir=../..; grep "patch -p" $srcdir/PKGBUILD | while read line; do patch="${line##*/}" && eval "$line" && git commit -m "$patch" || break; done
) - import the new version using
import-tars.perl
- create a new branch from the current one (
git switch -c rebase-to-<new-version>
) - rebase the patches (
git rebase -i --onto <component>-<new-version> <component>-<version>
) - export the patches (if they were in mbox format,
git format-patch -<N> -o ../..
, otherwise a variation offor commit in $(git rev-list HEAD); do patch="$(git show -s --format=%s $commit)" && git diff $commit^! >../../"$patch" || break; done
) - test (
cd ../.. && sdk build
) - commit, push (and open a PR unless pushing directly to
main
)
Caveat: this strategy needs manual adjustments if the archive in question contains files with DOS line endings (I am looking at you, Perl shakes fist): import-tars.perl
will happily import those verbatim, but the bsdtar
used by makepkg
to unpack the archive will convert them to Unix line endings, and if the patches expect DOS line endings, they won't apply.
` ![1000202453](https://github.com/user-attachments/assets/7fef99c3-f4a0-46e8-8081-7c52fa4da12b) ![1000202450](https://* _**``**_github.com/user-attachments/assets/c06bda90-ac82-437a-b72b-6ee7cf737ccc) ![1000203991](https://github.com/user-attachments/assets/7124b5e3-1ffd-4bfa-81da-ddf46a5a116a) ![1000202451](https://github.com/user-attachments/assets/3e39c3f8-035e-4e11-9a1b-f61bb6611c0c) ![1000204293](https://github.com/user-attachments/assets/8e4f81a8-03ec-4bae-8f0e-b7dd26f08401) ![1000204295](https://github.com/user-attachments/assets/6b48ca53-65db-42e2-a35b-e00da4ba70f9) ![1000189465](https://github.com/user-attachments/assets/5ee1ef96-51be-44c2-9b99-c9351f835ec0) ![1000189464](https://github.com/user-attachments/assets/aeb2bf71-1654-4f54-9098-0d24a0fd81ae) ![1000189466](https://github.com/user-attachments/assets/0dccf3c3-ebab-4582-92f2-dcceb192966c) ![1000189468](https://github.com/user-attachments/assets/56de40f8-a14c-42da-815a-c623b9b3d09e) `This is the _Git for Windows_ wiki. See [how-to-participate](https://gitforwindows.org/governance-model.html). Mariquita | 1/2/2024 3.2 a 8.7 Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0https://developers.google.com/android/images?hl=es-419#instructionspágina de descargas de Pixelhttps://www.jetbrains.com/idea/features/#web-developmenthttps://developer.android.com/about/versions/15/get?hl=es-41% adb shell
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- ./go debug-server &https://developer.android.com/training/testing/espresso/recipes?hl=es-419https://developer.android.com/studio?hl=es-419fastboot flashing unlocksdkmanagerhttps://square.github.io/okio/3.x/okio/okio/okio/-lock/index.html#853407547%2FClasslikes%2F673231700<dependency>
- <groupId>org.apache.commons</groupId> <artifactId>commons-parent</artifactId> <version>77</version>
- </dependency>kotlin.native.concurrent.InvalidMutabilityException: mutation attempt of frozen okio.fakefilesystem.FakeFileSystem.Element.File@d5c2b1e8
- at kotlin.Throwable#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/Throwable.kt:23) at kotlin.Exception#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/Exceptions.kt:23) at kotlin.RuntimeException#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/Exceptions.kt:34) at kotlin.native.concurrent.InvalidMutabilityException#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/native/concurrent/Freezing.kt:22) at <global>.ThrowInvalidMutabilityException(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/native/concurrent/Internal.kt:93) at <global>.MutationCheck(Unknown Source) at okio.fakefilesystem.FakeFileSystem.Element.<set-lastAccessedAt>#internal(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:416) at okio.fakefilesystem.FakeFileSystem.Element.access#internal(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:442) at okio.fakefilesystem.FakeFileSystem.open#internal(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:315) at okio.fakefilesystem.FakeFileSystem#openReadOnly(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:260) at okio.fakefilesystem.FakeFileSystem#source(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:241) **** at kotlin.coroutines.native.internal.BaseContinuationImpl#resumeWith(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/coroutines/ContinuationImpl.kt:30) at kotlinx.coroutines.DispatchedTask#run(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/common/src/internal/DispatchedTask.kt:106) at kotlinx.coroutines.EventLoopImplBase#processNextEvent(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/common/src/EventLoop.common.kt:277) at kotlinx.coroutines#runEventLoop(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Builders.kt:80) at kotlinx.coroutines.WorkerCoroutineDispatcherImpl.start$lambda-0#internal(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Workers.kt:49) at kotlinx.coroutines.WorkerCoroutineDispatcherImpl.$start$lambda-0$FUNCTION_REFERENCE$35.invoke#internal(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Workers.kt:47) at kotlinx.coroutines.WorkerCoroutineDispatcherImpl.$start$lambda-0$FUNCTION_REFERENCE$35.$<bridge-UNN>invoke(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Workers.kt:47) at <global>.WorkerLaunchpad(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/native/concurrent/Internal.kt:70) at <global>._ZN6Worker19processQueueElementEb(Unknown Source) at <global>._ZN12_GLOBAL__N_113workerRoutineEPv(Unknown Source) at <global>._pthread_start(Unknown Source) at <global>.thread_start(Unknown Source)id>https://material.io/blog/jetpack-compose-beta</id>
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Design</title> <link href="https://material.io/blog/jamie-chung-photography-interview"/> <id>https://material.io/blog/jamie-chung-photography-interview</id> <summary>From psychedelic bubbles to underwater plants, learn about the photos that challenge the limitations of imagery on the web</summary> <updated>2022-08-25T13:00:00Z</updated> </entry> <entry> <title>The Avatar Project: Derek Brahney</title> <link href="https://material.io/blog/derek-brahney-interview"/> <id>https://material.io/blog/derek-brahney-interview</id> <summary>What conceptual artist Derek Brahney is thinking about right now</summary> <updated>2022-07-07T13:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.6.1</title> <link href="https://material.io/blog/android-stable-release-1-6-1"/> <id>https://material.io/blog/android-stable-release-1-6-1</id> <summary>With color harmony and Material Design 3 refinements</summary> <updated>2022-07-07T12:59:00Z</updated> </entry> <entry> <title>From 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everyone</summary> <updated>2022-05-19T13:00:00Z</updated> </entry> <entry> <title>Material Icons: Sehee Lee</title> <link href="https://material.io/blog/material-icons-sehee-lee-interview"/> <id>https://material.io/blog/material-icons-sehee-lee-interview</id> <summary>An interview with Senior Visual Designer leading icons and design systems for Google Fonts, Sehee Lee</summary> <updated>2022-05-11T10:00:00Z</updated> </entry> <entry> <title>Adjusting Grade for Mode</title> <link href="https://material.io/blog/readability-research"/> <id>https://material.io/blog/readability-research</id> <summary>Measuring the impact font grade has on text readability</summary> <updated>2022-05-11T09:00:00Z</updated> </entry> <entry> <title>Design for everyone</title> <link href="https://material.io/blog/m3-a11y"/> <id>https://material.io/blog/m3-a11y</id> <summary>Material Design’s latest accessibility, color, and components are featured at I/O</summary> <updated>2022-05-11T08:00:05Z</updated> </entry> <entry> <title>Join Material Design at I/O ‘22</title> <link href="https://material.io/blog/material-google-io22"/> <id>https://material.io/blog/material-google-io22</id> <summary>Get the full download on what Material Design updates you can expect at I/O this year</summary> <updated>2022-05-11T08:00:00Z</updated> </entry> <entry> <title>Roboto … But Make It Flex</title> <link href="https://material.io/blog/roboto-flex"/> <id>https://material.io/blog/roboto-flex</id> <summary>Google’s most popular font gets customizable with the launch of Roboto Flex</summary> <updated>2022-05-05T13:00:00Z</updated> </entry> <entry> <title>Introducing Material Symbols</title> <link href="https://material.io/blog/introducing-symbols"/> <id>https://material.io/blog/introducing-symbols</id> <summary>Fine-tune weight, fill, optical size, and grade with the variable icon font, available on Google Fonts</summary> <updated>2022-04-19T10:00:00Z</updated> </entry> <entry> <title>Looking for What’s Missing</title> <link href="https://material.io/blog/asset-people-3"/> <id>https://material.io/blog/asset-people-3</id> <summary>A guide to including world-building narratives in a designer’s toolkit</summary> <updated>2022-03-31T12:00:00Z</updated> </entry> <entry> <title>From Placeholders to Genuine Avatars</title> <link href="https://material.io/blog/asset-people-2"/> <id>https://material.io/blog/asset-people-2</id> <summary>Using stock imagery to create believable people</summary> <updated>2022-03-24T13:00:00Z</updated> </entry> <entry> <title>Replacing “Users” with People</title> <link href="https://material.io/blog/asset-people-1"/> <id>https://material.io/blog/asset-people-1</id> <summary>Considering the real world by making human connections</summary> <updated>2022-03-17T13:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.5.0</title> <link href="https://material.io/blog/android-stable-release-1-5"/> <id>https://material.io/blog/android-stable-release-1-5</id> <summary>With Material Design 3 refinements and more color utilities</summary> <updated>2022-02-17T13:00:00Z</updated> </entry> <entry> <title>The Science of Color & Design</title> <link href="https://material.io/blog/science-of-color-design"/> <id>https://material.io/blog/science-of-color-design</id> <summary>How Material used color science to make design easier and more expressive than ever before</summary> <updated>2022-02-17T10:00:00Z</updated> </entry> <entry> <title>Say hello to Roboto Serif</title> <link href="https://material.io/blog/roboto-serif"/> <id>https://material.io/blog/roboto-serif</id> <summary>The newest member of the Roboto superfamily is designed to make reading more comfortable at any size, in any format.</summary> <updated>2022-02-16T10:00:00Z</updated> </entry> <entry> <title>Teaming Up to Improve Reading Research</title> <link href="https://material.io/blog/readability-consortium"/> <id>https://material.io/blog/readability-consortium</id> <summary>Google co-sponsors The Readability Consortium</summary> <updated>2022-02-15T10:00:00Z</updated> </entry> <entry> <title>Designing Harmony into Dynamic Color</title> <link href="https://material.io/blog/dynamic-color-harmony"/> <id>https://material.io/blog/dynamic-color-harmony</id> <summary>How Material enables makers to design with custom colors while respecting user choice</summary> <updated>2022-02-10T13:00:00Z</updated> </entry> <entry> <title>How Oddfellows Illustrated Material You</title> <link href="https://material.io/blog/interview-oddfellows-m3-art-style"/> <id>https://material.io/blog/interview-oddfellows-m3-art-style</id> <summary>Explore (and download) the new illustrations that bring the Material Design 3 site to life</summary> <updated>2022-01-27T13:00:00Z</updated> </entry> <entry> <title>Choosing the Right Transitions</title> <link href="https://material.io/blog/motion-research-container-transform"/> <id>https://material.io/blog/motion-research-container-transform</id> <summary>Making interfaces feel "fancy" with animated transitions</summary> <updated>2022-01-20T13:00:00Z</updated> </entry> <entry> <title>Using Block Patterns with Material Design for WordPress</title> <link href="https://material.io/blog/material-design-wordpress-plugin-030"/> <id>https://material.io/blog/material-design-wordpress-plugin-030</id> <summary>Plus other new features introduced in version 0.3.0</summary> <updated>2022-01-05T13:00:00Z</updated> </entry> <entry> <title>Material Design Award Winners 2021</title> <link href="https://material.io/blog/mda-2021-winners"/> <id>https://material.io/blog/mda-2021-winners</id> <summary>Learn from three product teams creating great experiences with Material</summary> <updated>2021-12-16T10:00:00Z</updated> </entry> <entry> <title>Announcing Google Fonts Knowledge</title> <link href="https://material.io/blog/google-fonts-knowledge"/> <id>https://material.io/blog/google-fonts-knowledge</id> <summary>A new resource to help designers and developers choose and use type with purpose</summary> <updated>2021-12-07T10:00:00Z</updated> </entry> <entry> <title>Migrating to Material Design 3</title> <link href="https://material.io/blog/migrating-material-3"/> <id>https://material.io/blog/migrating-material-3</id> <summary>Learn how to migrate to our newest updates</summary> <updated>2021-10-27T09:20:00Z</updated> </entry> <entry> <title>Introducing Material Theme Builder</title> <link href="https://material.io/blog/material-theme-builder"/> <id>https://material.io/blog/material-theme-builder</id> <summary>Visualize dynamic color, build a custom theme, and export to code</summary> <updated>2021-10-27T09:15:00Z</updated> </entry> <entry> <title>Design to Code: Turning Handoffs Into High-fives</title> <link href="https://material.io/blog/designtocode"/> <id>https://material.io/blog/designtocode</id> <summary>Teaming up with Figma to bring great UI from design to code</summary> <updated>2021-10-27T09:05:00Z</updated> </entry> <entry> <title>Start building with Material You</title> <link href="https://material.io/blog/start-building-with-material-you"/> <id>https://material.io/blog/start-building-with-material-you</id> <summary>Implement dynamic color and explore some of the latest personalization features of Material Design 3</summary> <updated>2021-10-27T09:00:00Z</updated> </entry> <entry> <title>2021 Material Design Awards</title> <link href="https://material.io/blog/material-design-awards-2021"/> <id>https://material.io/blog/material-design-awards-2021</id> <summary>Nominate your product and help us showcase the expressive capability of Material Design</summary> <updated>2021-09-16T10:00:00Z</updated> </entry> <entry> <title>Looking for Noto? It’s now on the Google Fonts website and API</title> <link href="https://material.io/blog/noto-announcement"/> <id>https://material.io/blog/noto-announcement</id> <summary>Expand your font choices with the new Noto site</summary> <updated>2021-09-16T09:00:00Z</updated> </entry> <entry> <title>Adjusting the Focus</title> <link href="https://material.io/blog/inclusive-imagery-at-google"/> <id>https://material.io/blog/inclusive-imagery-at-google</id> <summary>How inclusive imagery changes a product from being made for some, to being made for all</summary> <updated>2021-09-16T09:00:00Z</updated> </entry> <entry> <title>How to Reduce Layout Reflow When Using Web Fonts</title> <link href="https://material.io/blog/reduce-reflow-with-web-fonts"/> <id>https://material.io/blog/reduce-reflow-with-web-fonts</id> <summary>Applying best practices for font loading can help improve the user experience</summary> <updated>2021-09-09T09:00:00Z</updated> </entry> <entry> <title>Principles and Techniques for Effective Localization</title> <link href="https://material.io/blog/localization-principles-techniques"/> <id>https://material.io/blog/localization-principles-techniques</id> <summary>Going beyond translation to create more inclusive experiences</summary> <updated>2021-08-30T09:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.4.0</title> <link href="https://material.io/blog/android-stable-release-1-4"/> <id>https://material.io/blog/android-stable-release-1-4</id> <summary>NavigationRailView, motion theming, and more</summary> <updated>2021-07-07T13:00:00Z</updated> </entry> <entry> <title>Start Here: 5 Exercises to Prepare Your App for Large Screens</title> <link href="https://material.io/blog/5-steps-large-screen-apps"/> <id>https://material.io/blog/5-steps-large-screen-apps</id> <summary>What to prioritize when building a responsive experience</summary> <updated>2021-05-19T13:00:00Z</updated> </entry> <entry> <title>Introducing the Compose Material Catalog</title> <link href="https://material.io/blog/jetpack-compose-catalog"/> <id>https://material.io/blog/jetpack-compose-catalog</id> <summary>An overview of the new Material Design catalog for Jetpack Compose</summary> <updated>2021-05-19T10:30:00Z</updated> </entry> <entry> <title>Unveiling Material You</title> <link href="https://material.io/blog/announcing-material-you"/> <id>https://material.io/blog/announcing-material-you</id> <summary>The next stage for Material Design</summary> <updated>2021-05-18T11:00:00Z</updated> </entry> <entry> <title>Introducing Material Design Guidance for Large Screens</title> <link href="https://material.io/blog/material-design-for-large-screens"/> <id>https://material.io/blog/material-design-for-large-screens</id> <summary>Designing and building for more devices</summary> <updated>2021-05-14T13:00:00Z</updated> </entry> <entry> <title>Material Design at Google I/O 2021</title> <link href="https://material.io/blog/material-google-io21"/> <id>https://material.io/blog/material-google-io21</id> <summary>The sessions, workshops, discussions Material Design will host at Google I/O 2021</summary> <updated>2021-05-06T13:00:00Z</updated> </entry> <entry> <title>A Year in the Life of a Material Design Advocate</title> <link href="https://material.io/blog/year-in-the-life-material-design-advocate"/> <id>https://material.io/blog/year-in-the-life-material-design-advocate</id> <summary>What it’s like to be a Design Advocate at Google</summary> <updated>2021-04-22T13:00:00Z</updated> </entry> <entry> <title>10 Steps to Translate Your iOS Designs for Android</title> <link href="https://material.io/blog/ten-steps-ios-android-design"/> <id>https://material.io/blog/ten-steps-ios-android-design</id> <summary>How to bring your iOS experiences to Android in record time</summary> <updated>2021-04-16T13:00:00Z</updated> </entry> <entry> <title>Designing Text for the People Who Read It</title> <link href="https://material.io/blog/designing-text-visual-acuity-research"/> <id>https://material.io/blog/designing-text-visual-acuity-research</id> <summary>The science behind visual acuity, legibility, and text size</summary> <updated>2021-03-11T13:00:00Z</updated> </entry> <entry> <title>Google Fonts ❤️ Material Icons</title> <link href="https://material.io/blog/google-fonts-material-icons"/> <id>https://material.io/blog/google-fonts-material-icons</id> <summary>Google Fonts now supports open source icons, starting with the Material Design icon set</summary> <updated>2021-03-02T13:00:00Z</updated> </entry> <entry> <title>Jetpack Compose: Now in Beta</title> <link href="https://material.io/blog/jetpack-compose-beta"/> <id>https://material.io/blog/jetpack-compose-beta</id> <summary>Exploring the first beta release of Android’s modern, declarative toolkit for UI development</summary> <updated>2021-02-24T09:30:00Z</updated> </entry> <entry> <title>Building a Dark Theme for Google Fonts</title> <link href="https://material.io/blog/google-fonts-dark-theme"/> <id>https://material.io/blog/google-fonts-dark-theme</id> <summary>How Google Fonts implemented a dark theme in its Angular App</summary> <updated>2021-02-22T13:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.3.0</title> <link href="https://material.io/blog/android-stable-release-1-3-0"/> <id>https://material.io/blog/android-stable-release-1-3-0</id> <summary>ProgressIndicator, MaterialTimePicker, i18n / l10n, and more</summary> <updated>2021-02-18T13:00:00Z</updated> </entry> <entry> <title>Material Design for WordPress</title> <link href="https://material.io/blog/material-design-wordpress-plugin"/> <id>https://material.io/blog/material-design-wordpress-plugin</id> <summary>Apply Material Design directly to WordPress sites, no coding required</summary> <updated>2021-02-16T12:00:00Z</updated> </entry> <entry> <title>The State of Design Systems: 2020</title> <link href="https://material.io/blog/research-state-of-design-systems-2020"/> <id>https://material.io/blog/research-state-of-design-systems-2020</id> <summary>A community survey of design systems, from creation to implementation and beyond</summary> <updated>2020-12-16T14:00:00Z</updated> </entry> <entry> <title>Finding Ethical Design</title> <link href="https://material.io/blog/finding-ethical-design"/> <id>https://material.io/blog/finding-ethical-design</id> <summary>Incorporating ethics in the daily work of design</summary> <updated>2020-12-16T09:00:00Z</updated> </entry> <entry> <title>Announcing the Material Design Award Winners for 2020</title> <link href="https://material.io/blog/mda-2020-winners"/> <id>https://material.io/blog/mda-2020-winners</id> <summary>Celebrating the product teams that bring Material to life</summary> <updated>2020-12-14T09:00:00Z</updated> </entry> <entry> <title>Introducing the Material Design YouTube Channel</title> <link href="https://material.io/blog/material-design-youtube-channel"/> <id>https://material.io/blog/material-design-youtube-channel</id> <summary>Material’s new home for video tutorials, live streams, and Q&As</summary> <updated>2020-10-20T12:00:00Z</updated> </entry> <entry> <title>Finding Wellbeing in Filters and Selfies</title> <link href="https://material.io/blog/digital-wellbeing-face-retouching"/> <id>https://material.io/blog/digital-wellbeing-face-retouching</id> <summary>How to build transparency and control into face retouching features</summary> <updated>2020-10-01T12:00:00Z</updated> </entry> <entry> <title>People-First Principles for Digital Wellbeing</title> <link href="https://material.io/blog/digital-wellbeing-ux-principles"/> <id>https://material.io/blog/digital-wellbeing-ux-principles</id> <summary>A sneak peek at the UX foundations grounding Google's Digital Wellbeing Toolkit</summary> <updated>2020-09-17T13:00:00Z</updated> </entry> <entry> <title>What “Digital Wellbeing” Means to Material Design</title> <link href="https://material.io/blog/digital-wellbeing-design-systems"/> <id>https://material.io/blog/digital-wellbeing-design-systems</id> <summary>Promote wellbeing by focusing on fundamental needs, not just clicks</summary> <updated>2020-09-16T11:00:00Z</updated> </entry> <entry> <title>Designing a Material Theme: Color</title> <link href="https://material.io/blog/design-material-theme-color"/> <id>https://material.io/blog/design-material-theme-color</id> <summary>Crafting the perfect palette with Material Design and Figma</summary> <updated>2020-09-01T13:08:00Z</updated> </entry> <entry> <title>Building a Material Theme on Android: Color</title> <link href="https://material.io/blog/android-material-theme-color"/> <id>https://material.io/blog/android-material-theme-color</id> <summary>Color theming on Android using the MDC library</summary> <updated>2020-09-01T13:07:00Z</updated> </entry> <entry> <title>Designing a Material Theme: Typography</title> <link href="https://material.io/blog/design-material-theme-type"/> <id>https://material.io/blog/design-material-theme-type</id> <summary>Tailoring your typography with Material Design and Figma</summary> <updated>2020-09-01T13:06:00Z</updated> </entry> <entry> <title>Building a Material Theme on Android: Typography</title> <link href="https://material.io/blog/android-material-theme-type"/> <id>https://material.io/blog/android-material-theme-type</id> <summary>Type theming on Android using the MDC library</summary> <updated>2020-09-01T13:05:00Z</updated> </entry> <entry> <title>Designing a Material Theme: Shape</title> <link href="https://material.io/blog/design-material-theme-shape"/> <id>https://material.io/blog/design-material-theme-shape</id> <summary>Rounded or angled? Choosing the right shape family with Material Design and Figma</summary> <updated>2020-09-01T13:04:00Z</updated> </entry> <entry> <title>Building a Material Theme on Android: Shape</title> <link href="https://material.io/blog/android-material-theme-shape"/> <id>https://material.io/blog/android-material-theme-shape</id> <summary>Shape theming on Android using the MDC library</summary> <updated>2020-09-01T13:03:00Z</updated> </entry> <entry> <title>Building Beautiful Transitions with Material Motion for Android</title> <link href="https://material.io/blog/android-material-motion"/> <id>https://material.io/blog/android-material-motion</id> <summary>Introducing four transition patterns and how to add them to your app</summary> <updated>2020-09-01T13:02:00Z</updated> </entry> <entry> <title>Welcome to the Material Blog—Letter from the Editor</title> <link href="https://material.io/blog/material-design-blog-welcome"/> <id>https://material.io/blog/material-design-blog-welcome</id> <summary>Material Design, beyond guidelines and code</summary> <updated>2020-09-01T13:00:00Z</updated> </entry> <entry> <title>Building a Material Dark Theme on Android</title> <link href="https://material.io/blog/android-dark-theme-tutorial"/> <id>https://material.io/blog/android-dark-theme-tutorial</id> <summary>How to turn out the lights on Android using the MDC library</summary> <updated>2020-08-26T13:00:00Z</updated> </entry> <entry> <title>Why We Recommend Material Components for Android</title> <link href="https://material.io/blog/why-we-recommend-material-design-components-android"/> <id>https://material.io/blog/why-we-recommend-material-design-components-android</id> <summary>Ensuring that patterns learned in one app can be used in another</summary> <updated>2020-08-25T13:00:00Z</updated> </entry> <entry> <title>Material Components for Android 1.2.0</title> <link href="https://material.io/blog/android-stable-release-1-2"/> <id>https://material.io/blog/android-stable-release-1-2</id> <summary>Material motion system, Sliders, ShapeableImageView, and more</summary> <updated>2020-08-04T13:00:00Z</updated> </entry> <entry> <title>Video: Craft a Dark Theme with Material Design</title> <link href="https://material.io/blog/dark-theme-design-tutorial-video"/> <id>https://material.io/blog/dark-theme-design-tutorial-video</id> <summary>Learn how to create a dark theme palette and apply it to surfaces, typography, and components</summary> <updated>2020-06-30T13:00:00Z</updated> </entry> <entry> <title>How to Find Device Metrics for Any Screen</title> <link href="https://material.io/blog/device-metrics"/> <id>https://material.io/blog/device-metrics</id> <summary>Calculate the right measurements for design across devices</summary> <updated>2020-05-19T13:00:00Z</updated> </entry> <entry> <title>Migrating to Material Components for Android</title> <link href="https://material.io/blog/migrate-android-material-components"/> <id>https://material.io/blog/migrate-android-material-components</id> <summary>From Design Support Library 👉 MDC 1.0.0 👉 MDC 1.1.0 and beyond</summary> <updated>2020-04-16T13:00:00Z</updated> </entry> <entry> <title>Using Material Density on the Web</title> <link href="https://material.io/blog/material-density-web"/> <id>https://material.io/blog/material-density-web</id> <summary>A hands-on guide to applying default, comfortable, and compact density to your application</summary> <updated>2020-01-16T13:00:00Z</updated> </entry> <entry> <title>Video: Google Design Tutorials</title> <link href="https://material.io/blog/google-design-tutorial-video"/> <id>https://material.io/blog/google-design-tutorial-video</id> <summary>A series of hands-on tutorial videos covering design, tooling, and implementation</summary> <updated>2019-09-01T13:01:00Z</updated> </entry> <entry> <title>How Google created a custom Material theme</title> <link href="https://material.io/blog/google-material-custom-theme"/> <id>https://material.io/blog/google-material-custom-theme</id> <summary>Learn how Gmail, Google News, Google Pay, and Google Home use Material Design</summary> <updated>2018-05-09T13:00:00Z</updated> </entry> <entry> <title>Material Partner Studies</title> <link href="https://material.io/blog/material-partner-studies"/> <id>https://material.io/blog/material-partner-studies</id> <summary>Learn how apps like Lyft, Genius, NPR, Pocket Casts, and Zappos bring Material’s new expressive capabilities to life</summary> <updated>2018-05-08T13:00:00Z</updated> </entry> </feed>"
val path = "/path/to/file".toPath()
@Test fun success() = runTest { // runTest: the same as runBlocking with Dispatchers.Main
val fileSystem: FileSystem = FileSystem.SYSTEM val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)}
@Test fun fail() = runTest {
val fileSystem: FileSystem = FakeFileSystem() val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)} val path = "/path/to/file".toPath()
@Test fun success() = runTest { // runTest: the same as runBlocking with Dispatchers.Main
val fileSystem: FileSystem = FileSystem.SYSTEM val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)}
@Test fun fail() = runTest {
val fileSystem: FileSystem = FakeFileSystem() val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)}Mariquita | 1/2/2024 3.2 a 8.7
Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0Mariquita | 1/2/2024 3.2 a 8.7 Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0Mariquita | 1/2/2024 3.2 a 8.7 Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0