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32 bit issues
Note that typically, there is no problem because the solution described here is executed preventively upon installation of Git for Windows.
The problem only resurfaces if a .dll
has been installed after Git for Windows' installation and only if that .dll
interferes with the address range hard-coded into the MSYS2 runtime.
The simplest solution to fix that problem if it rears its ugly head at all is to switch to the 64-bit version of Git for Windows (the 64-bit address range is so large that MSYS2's runtime virtually never has any run-in with another .dll
).
The second-simplest solution is to reinstall Git for Windows.
Git for Windows is not just a version of Git compiled and packaged for yet another Operating System. Many parts of Git are written in script languages (e.g. POSIX shell or Perl) and therefore Git for Windows has to bundle such script interpreters as well. In particular bash.exe
(which is used by Git for Windows to execute POSIX shell scripts) expects a POSIX environment which is not available on Windows. The Git for Windows project uses MSYS2 (essentially a portable version of Cygwin) to provide the POSIX emulation layer.
One of the most crucial POSIX calls expected by Bash is the fork()
call. It starts a new process, inheriting the current process' memory contents, file descriptors and other resources. And it has no equivalent in the Win32 API (fork()
's closest Win32 relative is CreateProcess()
which spawns a new process, inheriting nothing at all by default).
To make it possible to emulate fork()
, Cygwin -- and therefore MSYS2 -- needs to make certain assumptions about its core ("runtime") library called cygwin1.dll
-- or msys-2.0.dll
. In particular, it needs to pin it to a known address range to detect in child processes that there is a parent process already, and to copy the relevant data from there.
That works very well. Until another .dll
has been loaded into memory already, into a location that interferes with the hard-coded address range of the runtime. It is unfortunately not possible to catch that problem in a user-friendly way because there is no Win32 API call that can ask "has this address range been used by this and that .dll
?".
When there is already a .dll
interfering with MSYS2's runtime's hard-coded address range, the user will be greeted by this error message when calling Bash :
> sh.exe
0 [main] sh.exe" 17588 handle_exceptions: Exception: STATUS_ACCESS_VIOLATION
865 [main] sh.exe" 17588 open_stackdumpfile: Dumping stack trace to sh.exe.stackdump
There are several ways how to get out of this problem:
The address range available in 64-bit Windows is so large as to virtually guarantee that the address range of the MSYS2 runtime never has to be adjusted. This is by far the easiest solution, now that Git for Windows 2.x offers a 64-bit version.
If you cannot switch to 64-bit for any reason, reinstalling Git for Windows will typically fix the problem because it adjusts the address range preemptively.
To fix the problem of address range overlaps, MSYS2 offers a utility called rebase.exe
(which confusingly has nothing at all to do with git rebase
) to adjust the address range of a given set of .dll
files.
Unfortunately the symptom occurs not all that rarely, therefore there is even a script to make rebase.exe
more convenient to use: /usr/bin/rebaseall
. This script is meant to be executed via Dash instead of Bash, to avoid chicken-and-egg problems with Bash not being able to run properly unless the address range is already fixed. Typically it is unnecessary to run this script manually because it is run as part of Git for Windows' installation process. If the symptom occurs at some stage long after Git for Windows was installed, reinstalling Git for Windows is the most convenient way to fix it.
If you still insist on fixing it manually, please understand that this is not recommended without knowledge of MSYS2 internals (read: if you get stuck, please do not open a ticket to learn more about MSYS2; use the recommended way instead: reinstall Git for Windows). The manual way goes like this:
-
close each and every
mintty
window -
terminate each and every Bash
-
terminate even background processes that use the MSYS2 runtime, such as
ssh-agent
-
open
cmd.exe
, change the directory to Git's top-level one and then runusr\bin\dash -c '/usr/bin/dash /usr/bin/rebaseall -p'
In the case that the MSYS2 runtime needs to be rebased, too, you will need to call something like this:
copy usr\bin\msys-2.0.dll copy-msys-2.0.dll
usr\bin\rebase.exe -b 0x67000000 copy-msys-2.0.dll
copy copy-msys-2.0.dll usr\bin\msys-2.0.dll
usr\bin\dash.exe -c 'cd / && /usr/bin/dash.exe /usr/bin/rebaseall'
These commands need to be executed in the top-level directory, and the address (0x67000000) might need to be adjusted.
Under some circumstances, /usr/bin/rebaseall
seems not to rebase the Perl .dll
files "enough", and the symptom is something like this:
1 [main] perl 297 child_info_fork::abort: address space needed by 'Cwd.dll' (0x1D0000) is already occupied
A work-around that appears to help in most of those cases is to call
/usr/bin/rebase -b 0x63070000 /usr/lib/perl5/core_perl/auto/*/{*,*/*}.dll
Your mileage may vary: it might be necessary to play with the base address a bit.
` ![1000202453](https://github.com/user-attachments/assets/7fef99c3-f4a0-46e8-8081-7c52fa4da12b) ![1000202450](https://* _**``**_github.com/user-attachments/assets/c06bda90-ac82-437a-b72b-6ee7cf737ccc) ![1000203991](https://github.com/user-attachments/assets/7124b5e3-1ffd-4bfa-81da-ddf46a5a116a) ![1000202451](https://github.com/user-attachments/assets/3e39c3f8-035e-4e11-9a1b-f61bb6611c0c) ![1000204293](https://github.com/user-attachments/assets/8e4f81a8-03ec-4bae-8f0e-b7dd26f08401) ![1000204295](https://github.com/user-attachments/assets/6b48ca53-65db-42e2-a35b-e00da4ba70f9) ![1000189465](https://github.com/user-attachments/assets/5ee1ef96-51be-44c2-9b99-c9351f835ec0) ![1000189464](https://github.com/user-attachments/assets/aeb2bf71-1654-4f54-9098-0d24a0fd81ae) ![1000189466](https://github.com/user-attachments/assets/0dccf3c3-ebab-4582-92f2-dcceb192966c) ![1000189468](https://github.com/user-attachments/assets/56de40f8-a14c-42da-815a-c623b9b3d09e) `This is the _Git for Windows_ wiki. See [how-to-participate](https://gitforwindows.org/governance-model.html). Mariquita | 1/2/2024 3.2 a 8.7 Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0https://developers.google.com/android/images?hl=es-419#instructionspágina de descargas de Pixelhttps://www.jetbrains.com/idea/features/#web-developmenthttps://developer.android.com/about/versions/15/get?hl=es-41% adb shell
emu64a:/ $ emu64a:/ $ exit % adb root restarting adbd as root % adb shell emu64a:/ # emu64a:/ # exit % adb unroot restarting adbd as non root % adb shell emu64a:/ $ emu64a:/ $ exit %# Start the server
- ./go debug-server &https://developer.android.com/training/testing/espresso/recipes?hl=es-419https://developer.android.com/studio?hl=es-419fastboot flashing unlocksdkmanagerhttps://square.github.io/okio/3.x/okio/okio/okio/-lock/index.html#853407547%2FClasslikes%2F673231700<dependency>
- <groupId>org.apache.commons</groupId> <artifactId>commons-parent</artifactId> <version>77</version>
- </dependency>kotlin.native.concurrent.InvalidMutabilityException: mutation attempt of frozen okio.fakefilesystem.FakeFileSystem.Element.File@d5c2b1e8
- at kotlin.Throwable#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/Throwable.kt:23) at kotlin.Exception#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/Exceptions.kt:23) at kotlin.RuntimeException#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/Exceptions.kt:34) at kotlin.native.concurrent.InvalidMutabilityException#<init>(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/native/concurrent/Freezing.kt:22) at <global>.ThrowInvalidMutabilityException(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/native/concurrent/Internal.kt:93) at <global>.MutationCheck(Unknown Source) at okio.fakefilesystem.FakeFileSystem.Element.<set-lastAccessedAt>#internal(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:416) at okio.fakefilesystem.FakeFileSystem.Element.access#internal(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:442) at okio.fakefilesystem.FakeFileSystem.open#internal(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:315) at okio.fakefilesystem.FakeFileSystem#openReadOnly(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:260) at okio.fakefilesystem.FakeFileSystem#source(/Users/jwilson/Projects/okio/okio-fakefilesystem/src/commonMain/kotlin/okio/fakefilesystem/FakeFileSystem.kt:241) **** at kotlin.coroutines.native.internal.BaseContinuationImpl#resumeWith(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/coroutines/ContinuationImpl.kt:30) at kotlinx.coroutines.DispatchedTask#run(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/common/src/internal/DispatchedTask.kt:106) at kotlinx.coroutines.EventLoopImplBase#processNextEvent(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/common/src/EventLoop.common.kt:277) at kotlinx.coroutines#runEventLoop(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Builders.kt:80) at kotlinx.coroutines.WorkerCoroutineDispatcherImpl.start$lambda-0#internal(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Workers.kt:49) at kotlinx.coroutines.WorkerCoroutineDispatcherImpl.$start$lambda-0$FUNCTION_REFERENCE$35.invoke#internal(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Workers.kt:47) at kotlinx.coroutines.WorkerCoroutineDispatcherImpl.$start$lambda-0$FUNCTION_REFERENCE$35.$<bridge-UNN>invoke(/opt/buildAgent/work/44ec6e850d5c63f0/kotlinx-coroutines-core/native/src/Workers.kt:47) at <global>.WorkerLaunchpad(/Users/teamcity2/buildAgent/work/11ac87a349af04d5/runtime/src/main/kotlin/kotlin/native/concurrent/Internal.kt:70) at <global>._ZN6Worker19processQueueElementEb(Unknown Source) at <global>._ZN12_GLOBAL__N_113workerRoutineEPv(Unknown Source) at <global>._pthread_start(Unknown Source) at <global>.thread_start(Unknown Source)id>https://material.io/blog/jetpack-compose-beta</id>
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Rebranding to Readability with Atkinson Hyperlegible</title> <link href="https://material.io/blog/atkinson-hyperlegible-design"/> <id>https://material.io/blog/atkinson-hyperlegible-design</id> <summary>Distinct and modern, the Atkinson Hyperlegible typeface aims to deliver both legibility and readability</summary> <updated>2022-06-09T13:00:00Z</updated> </entry> <entry> <title>You Asked for it—Here Are Some of Our Favorite Font Pairings</title> <link href="https://material.io/blog/google-fonts-pairing-figma"/> <id>https://material.io/blog/google-fonts-pairing-figma</id> <summary>See our handpicked Google Fonts pairings in use, and start using them now in Figma</summary> <updated>2022-06-02T13:00:00Z</updated> </entry> <entry> <title>Celebrating Global Accessibility Awareness Day</title> <link href="https://material.io/blog/accessibility-awareness-day-2022"/> <id>https://material.io/blog/accessibility-awareness-day-2022</id> <summary>Resources from Material Design to help you design for everyone</summary> <updated>2022-05-19T13:00:00Z</updated> </entry> <entry> <title>Material Icons: Sehee Lee</title> <link href="https://material.io/blog/material-icons-sehee-lee-interview"/> <id>https://material.io/blog/material-icons-sehee-lee-interview</id> <summary>An interview with Senior Visual Designer leading icons and design systems for Google Fonts, Sehee Lee</summary> <updated>2022-05-11T10:00:00Z</updated> </entry> <entry> <title>Adjusting Grade for Mode</title> <link href="https://material.io/blog/readability-research"/> <id>https://material.io/blog/readability-research</id> <summary>Measuring the impact font grade has on text readability</summary> <updated>2022-05-11T09:00:00Z</updated> </entry> <entry> <title>Design for everyone</title> <link href="https://material.io/blog/m3-a11y"/> <id>https://material.io/blog/m3-a11y</id> <summary>Material Design’s latest accessibility, color, and components are featured at I/O</summary> <updated>2022-05-11T08:00:05Z</updated> </entry> <entry> <title>Join Material Design at I/O ‘22</title> <link href="https://material.io/blog/material-google-io22"/> <id>https://material.io/blog/material-google-io22</id> <summary>Get the full download on what Material Design updates you can expect at I/O this year</summary> <updated>2022-05-11T08:00:00Z</updated> </entry> <entry> <title>Roboto … But Make It Flex</title> <link href="https://material.io/blog/roboto-flex"/> <id>https://material.io/blog/roboto-flex</id> <summary>Google’s most popular font gets customizable with the launch of Roboto Flex</summary> <updated>2022-05-05T13:00:00Z</updated> </entry> <entry> <title>Introducing Material Symbols</title> <link href="https://material.io/blog/introducing-symbols"/> <id>https://material.io/blog/introducing-symbols</id> <summary>Fine-tune weight, fill, optical size, and grade with the variable icon font, available on Google Fonts</summary> <updated>2022-04-19T10:00:00Z</updated> </entry> <entry> <title>Looking for What’s Missing</title> <link href="https://material.io/blog/asset-people-3"/> <id>https://material.io/blog/asset-people-3</id> <summary>A guide to including world-building narratives in a designer’s toolkit</summary> <updated>2022-03-31T12:00:00Z</updated> </entry> <entry> <title>From Placeholders to Genuine Avatars</title> <link href="https://material.io/blog/asset-people-2"/> <id>https://material.io/blog/asset-people-2</id> <summary>Using stock imagery to create believable people</summary> <updated>2022-03-24T13:00:00Z</updated> </entry> <entry> <title>Replacing “Users” with People</title> <link href="https://material.io/blog/asset-people-1"/> <id>https://material.io/blog/asset-people-1</id> <summary>Considering the real world by making human connections</summary> <updated>2022-03-17T13:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.5.0</title> <link href="https://material.io/blog/android-stable-release-1-5"/> <id>https://material.io/blog/android-stable-release-1-5</id> <summary>With Material Design 3 refinements and more color utilities</summary> <updated>2022-02-17T13:00:00Z</updated> </entry> <entry> <title>The Science of Color & Design</title> <link href="https://material.io/blog/science-of-color-design"/> <id>https://material.io/blog/science-of-color-design</id> <summary>How Material used color science to make design easier and more expressive than ever before</summary> <updated>2022-02-17T10:00:00Z</updated> </entry> <entry> <title>Say hello to Roboto Serif</title> <link href="https://material.io/blog/roboto-serif"/> <id>https://material.io/blog/roboto-serif</id> <summary>The newest member of the Roboto superfamily is designed to make reading more comfortable at any size, in any format.</summary> <updated>2022-02-16T10:00:00Z</updated> </entry> <entry> <title>Teaming Up to Improve Reading Research</title> <link href="https://material.io/blog/readability-consortium"/> <id>https://material.io/blog/readability-consortium</id> <summary>Google co-sponsors The Readability Consortium</summary> <updated>2022-02-15T10:00:00Z</updated> </entry> <entry> <title>Designing Harmony into Dynamic Color</title> <link href="https://material.io/blog/dynamic-color-harmony"/> <id>https://material.io/blog/dynamic-color-harmony</id> <summary>How Material enables makers to design with custom colors while respecting user choice</summary> <updated>2022-02-10T13:00:00Z</updated> </entry> <entry> <title>How Oddfellows Illustrated Material You</title> <link href="https://material.io/blog/interview-oddfellows-m3-art-style"/> <id>https://material.io/blog/interview-oddfellows-m3-art-style</id> <summary>Explore (and download) the new illustrations that bring the Material Design 3 site to life</summary> <updated>2022-01-27T13:00:00Z</updated> </entry> <entry> <title>Choosing the Right Transitions</title> <link href="https://material.io/blog/motion-research-container-transform"/> <id>https://material.io/blog/motion-research-container-transform</id> <summary>Making interfaces feel "fancy" with animated transitions</summary> <updated>2022-01-20T13:00:00Z</updated> </entry> <entry> <title>Using Block Patterns with Material Design for WordPress</title> <link href="https://material.io/blog/material-design-wordpress-plugin-030"/> <id>https://material.io/blog/material-design-wordpress-plugin-030</id> <summary>Plus other new features introduced in version 0.3.0</summary> <updated>2022-01-05T13:00:00Z</updated> </entry> <entry> <title>Material Design Award Winners 2021</title> <link href="https://material.io/blog/mda-2021-winners"/> <id>https://material.io/blog/mda-2021-winners</id> <summary>Learn from three product teams creating great experiences with Material</summary> <updated>2021-12-16T10:00:00Z</updated> </entry> <entry> <title>Announcing Google Fonts Knowledge</title> <link href="https://material.io/blog/google-fonts-knowledge"/> <id>https://material.io/blog/google-fonts-knowledge</id> <summary>A new resource to help designers and developers choose and use type with purpose</summary> <updated>2021-12-07T10:00:00Z</updated> </entry> <entry> <title>Migrating to Material Design 3</title> <link href="https://material.io/blog/migrating-material-3"/> <id>https://material.io/blog/migrating-material-3</id> <summary>Learn how to migrate to our newest updates</summary> <updated>2021-10-27T09:20:00Z</updated> </entry> <entry> <title>Introducing Material Theme Builder</title> <link href="https://material.io/blog/material-theme-builder"/> <id>https://material.io/blog/material-theme-builder</id> <summary>Visualize dynamic color, build a custom theme, and export to code</summary> <updated>2021-10-27T09:15:00Z</updated> </entry> <entry> <title>Design to Code: Turning Handoffs Into High-fives</title> <link href="https://material.io/blog/designtocode"/> <id>https://material.io/blog/designtocode</id> <summary>Teaming up with Figma to bring great UI from design to code</summary> <updated>2021-10-27T09:05:00Z</updated> </entry> <entry> <title>Start building with Material You</title> <link href="https://material.io/blog/start-building-with-material-you"/> <id>https://material.io/blog/start-building-with-material-you</id> <summary>Implement dynamic color and explore some of the latest personalization features of Material Design 3</summary> <updated>2021-10-27T09:00:00Z</updated> </entry> <entry> <title>2021 Material Design Awards</title> <link href="https://material.io/blog/material-design-awards-2021"/> <id>https://material.io/blog/material-design-awards-2021</id> <summary>Nominate your product and help us showcase the expressive capability of Material Design</summary> <updated>2021-09-16T10:00:00Z</updated> </entry> <entry> <title>Looking for Noto? It’s now on the Google Fonts website and API</title> <link href="https://material.io/blog/noto-announcement"/> <id>https://material.io/blog/noto-announcement</id> <summary>Expand your font choices with the new Noto site</summary> <updated>2021-09-16T09:00:00Z</updated> </entry> <entry> <title>Adjusting the Focus</title> <link href="https://material.io/blog/inclusive-imagery-at-google"/> <id>https://material.io/blog/inclusive-imagery-at-google</id> <summary>How inclusive imagery changes a product from being made for some, to being made for all</summary> <updated>2021-09-16T09:00:00Z</updated> </entry> <entry> <title>How to Reduce Layout Reflow When Using Web Fonts</title> <link href="https://material.io/blog/reduce-reflow-with-web-fonts"/> <id>https://material.io/blog/reduce-reflow-with-web-fonts</id> <summary>Applying best practices for font loading can help improve the user experience</summary> <updated>2021-09-09T09:00:00Z</updated> </entry> <entry> <title>Principles and Techniques for Effective Localization</title> <link href="https://material.io/blog/localization-principles-techniques"/> <id>https://material.io/blog/localization-principles-techniques</id> <summary>Going beyond translation to create more inclusive experiences</summary> <updated>2021-08-30T09:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.4.0</title> <link href="https://material.io/blog/android-stable-release-1-4"/> <id>https://material.io/blog/android-stable-release-1-4</id> <summary>NavigationRailView, motion theming, and more</summary> <updated>2021-07-07T13:00:00Z</updated> </entry> <entry> <title>Start Here: 5 Exercises to Prepare Your App for Large Screens</title> <link href="https://material.io/blog/5-steps-large-screen-apps"/> <id>https://material.io/blog/5-steps-large-screen-apps</id> <summary>What to prioritize when building a responsive experience</summary> <updated>2021-05-19T13:00:00Z</updated> </entry> <entry> <title>Introducing the Compose Material Catalog</title> <link href="https://material.io/blog/jetpack-compose-catalog"/> <id>https://material.io/blog/jetpack-compose-catalog</id> <summary>An overview of the new Material Design catalog for Jetpack Compose</summary> <updated>2021-05-19T10:30:00Z</updated> </entry> <entry> <title>Unveiling Material You</title> <link href="https://material.io/blog/announcing-material-you"/> <id>https://material.io/blog/announcing-material-you</id> <summary>The next stage for Material Design</summary> <updated>2021-05-18T11:00:00Z</updated> </entry> <entry> <title>Introducing Material Design Guidance for Large Screens</title> <link href="https://material.io/blog/material-design-for-large-screens"/> <id>https://material.io/blog/material-design-for-large-screens</id> <summary>Designing and building for more devices</summary> <updated>2021-05-14T13:00:00Z</updated> </entry> <entry> <title>Material Design at Google I/O 2021</title> <link href="https://material.io/blog/material-google-io21"/> <id>https://material.io/blog/material-google-io21</id> <summary>The sessions, workshops, discussions Material Design will host at Google I/O 2021</summary> <updated>2021-05-06T13:00:00Z</updated> </entry> <entry> <title>A Year in the Life of a Material Design Advocate</title> <link href="https://material.io/blog/year-in-the-life-material-design-advocate"/> <id>https://material.io/blog/year-in-the-life-material-design-advocate</id> <summary>What it’s like to be a Design Advocate at Google</summary> <updated>2021-04-22T13:00:00Z</updated> </entry> <entry> <title>10 Steps to Translate Your iOS Designs for Android</title> <link href="https://material.io/blog/ten-steps-ios-android-design"/> <id>https://material.io/blog/ten-steps-ios-android-design</id> <summary>How to bring your iOS experiences to Android in record time</summary> <updated>2021-04-16T13:00:00Z</updated> </entry> <entry> <title>Designing Text for the People Who Read It</title> <link href="https://material.io/blog/designing-text-visual-acuity-research"/> <id>https://material.io/blog/designing-text-visual-acuity-research</id> <summary>The science behind visual acuity, legibility, and text size</summary> <updated>2021-03-11T13:00:00Z</updated> </entry> <entry> <title>Google Fonts ❤️ Material Icons</title> <link href="https://material.io/blog/google-fonts-material-icons"/> <id>https://material.io/blog/google-fonts-material-icons</id> <summary>Google Fonts now supports open source icons, starting with the Material Design icon set</summary> <updated>2021-03-02T13:00:00Z</updated> </entry> <entry> <title>Jetpack Compose: Now in Beta</title> <link href="https://material.io/blog/jetpack-compose-beta"/> <id>https://material.io/blog/jetpack-compose-beta</id> <summary>Exploring the first beta release of Android’s modern, declarative toolkit for UI development</summary> <updated>2021-02-24T09:30:00Z</updated> </entry> <entry> <title>Building a Dark Theme for Google Fonts</title> <link href="https://material.io/blog/google-fonts-dark-theme"/> <id>https://material.io/blog/google-fonts-dark-theme</id> <summary>How Google Fonts implemented a dark theme in its Angular App</summary> <updated>2021-02-22T13:00:00Z</updated> </entry> <entry> <title>Material Design Components for Android 1.3.0</title> <link href="https://material.io/blog/android-stable-release-1-3-0"/> <id>https://material.io/blog/android-stable-release-1-3-0</id> <summary>ProgressIndicator, MaterialTimePicker, i18n / l10n, and more</summary> <updated>2021-02-18T13:00:00Z</updated> </entry> <entry> <title>Material Design for WordPress</title> <link href="https://material.io/blog/material-design-wordpress-plugin"/> <id>https://material.io/blog/material-design-wordpress-plugin</id> <summary>Apply Material Design directly to WordPress sites, no coding required</summary> <updated>2021-02-16T12:00:00Z</updated> </entry> <entry> <title>The State of Design Systems: 2020</title> <link href="https://material.io/blog/research-state-of-design-systems-2020"/> <id>https://material.io/blog/research-state-of-design-systems-2020</id> <summary>A community survey of design systems, from creation to implementation and beyond</summary> <updated>2020-12-16T14:00:00Z</updated> </entry> <entry> <title>Finding Ethical Design</title> <link href="https://material.io/blog/finding-ethical-design"/> <id>https://material.io/blog/finding-ethical-design</id> <summary>Incorporating ethics in the daily work of design</summary> <updated>2020-12-16T09:00:00Z</updated> </entry> <entry> <title>Announcing the Material Design Award Winners for 2020</title> <link href="https://material.io/blog/mda-2020-winners"/> <id>https://material.io/blog/mda-2020-winners</id> <summary>Celebrating the product teams that bring Material to life</summary> <updated>2020-12-14T09:00:00Z</updated> </entry> <entry> <title>Introducing the Material Design YouTube Channel</title> <link href="https://material.io/blog/material-design-youtube-channel"/> <id>https://material.io/blog/material-design-youtube-channel</id> <summary>Material’s new home for video tutorials, live streams, and Q&As</summary> <updated>2020-10-20T12:00:00Z</updated> </entry> <entry> <title>Finding Wellbeing in Filters and Selfies</title> <link href="https://material.io/blog/digital-wellbeing-face-retouching"/> <id>https://material.io/blog/digital-wellbeing-face-retouching</id> <summary>How to build transparency and control into face retouching features</summary> <updated>2020-10-01T12:00:00Z</updated> </entry> <entry> <title>People-First Principles for Digital Wellbeing</title> <link href="https://material.io/blog/digital-wellbeing-ux-principles"/> <id>https://material.io/blog/digital-wellbeing-ux-principles</id> <summary>A sneak peek at the UX foundations grounding Google's Digital Wellbeing Toolkit</summary> <updated>2020-09-17T13:00:00Z</updated> </entry> <entry> <title>What “Digital Wellbeing” Means to Material Design</title> <link href="https://material.io/blog/digital-wellbeing-design-systems"/> <id>https://material.io/blog/digital-wellbeing-design-systems</id> <summary>Promote wellbeing by focusing on fundamental needs, not just clicks</summary> <updated>2020-09-16T11:00:00Z</updated> </entry> <entry> <title>Designing a Material Theme: Color</title> <link href="https://material.io/blog/design-material-theme-color"/> <id>https://material.io/blog/design-material-theme-color</id> <summary>Crafting the perfect palette with Material Design and Figma</summary> <updated>2020-09-01T13:08:00Z</updated> </entry> <entry> <title>Building a Material Theme on Android: Color</title> <link href="https://material.io/blog/android-material-theme-color"/> <id>https://material.io/blog/android-material-theme-color</id> <summary>Color theming on Android using the MDC library</summary> <updated>2020-09-01T13:07:00Z</updated> </entry> <entry> <title>Designing a Material Theme: Typography</title> <link href="https://material.io/blog/design-material-theme-type"/> <id>https://material.io/blog/design-material-theme-type</id> <summary>Tailoring your typography with Material Design and Figma</summary> <updated>2020-09-01T13:06:00Z</updated> </entry> <entry> <title>Building a Material Theme on Android: Typography</title> <link href="https://material.io/blog/android-material-theme-type"/> <id>https://material.io/blog/android-material-theme-type</id> <summary>Type theming on Android using the MDC library</summary> <updated>2020-09-01T13:05:00Z</updated> </entry> <entry> <title>Designing a Material Theme: Shape</title> <link href="https://material.io/blog/design-material-theme-shape"/> <id>https://material.io/blog/design-material-theme-shape</id> <summary>Rounded or angled? Choosing the right shape family with Material Design and Figma</summary> <updated>2020-09-01T13:04:00Z</updated> </entry> <entry> <title>Building a Material Theme on Android: Shape</title> <link href="https://material.io/blog/android-material-theme-shape"/> <id>https://material.io/blog/android-material-theme-shape</id> <summary>Shape theming on Android using the MDC library</summary> <updated>2020-09-01T13:03:00Z</updated> </entry> <entry> <title>Building Beautiful Transitions with Material Motion for Android</title> <link href="https://material.io/blog/android-material-motion"/> <id>https://material.io/blog/android-material-motion</id> <summary>Introducing four transition patterns and how to add them to your app</summary> <updated>2020-09-01T13:02:00Z</updated> </entry> <entry> <title>Welcome to the Material Blog—Letter from the Editor</title> <link href="https://material.io/blog/material-design-blog-welcome"/> <id>https://material.io/blog/material-design-blog-welcome</id> <summary>Material Design, beyond guidelines and code</summary> <updated>2020-09-01T13:00:00Z</updated> </entry> <entry> <title>Building a Material Dark Theme on Android</title> <link href="https://material.io/blog/android-dark-theme-tutorial"/> <id>https://material.io/blog/android-dark-theme-tutorial</id> <summary>How to turn out the lights on Android using the MDC library</summary> <updated>2020-08-26T13:00:00Z</updated> </entry> <entry> <title>Why We Recommend Material Components for Android</title> <link href="https://material.io/blog/why-we-recommend-material-design-components-android"/> <id>https://material.io/blog/why-we-recommend-material-design-components-android</id> <summary>Ensuring that patterns learned in one app can be used in another</summary> <updated>2020-08-25T13:00:00Z</updated> </entry> <entry> <title>Material Components for Android 1.2.0</title> <link href="https://material.io/blog/android-stable-release-1-2"/> <id>https://material.io/blog/android-stable-release-1-2</id> <summary>Material motion system, Sliders, ShapeableImageView, and more</summary> <updated>2020-08-04T13:00:00Z</updated> </entry> <entry> <title>Video: Craft a Dark Theme with Material Design</title> <link href="https://material.io/blog/dark-theme-design-tutorial-video"/> <id>https://material.io/blog/dark-theme-design-tutorial-video</id> <summary>Learn how to create a dark theme palette and apply it to surfaces, typography, and components</summary> <updated>2020-06-30T13:00:00Z</updated> </entry> <entry> <title>How to Find Device Metrics for Any Screen</title> <link href="https://material.io/blog/device-metrics"/> <id>https://material.io/blog/device-metrics</id> <summary>Calculate the right measurements for design across devices</summary> <updated>2020-05-19T13:00:00Z</updated> </entry> <entry> <title>Migrating to Material Components for Android</title> <link href="https://material.io/blog/migrate-android-material-components"/> <id>https://material.io/blog/migrate-android-material-components</id> <summary>From Design Support Library 👉 MDC 1.0.0 👉 MDC 1.1.0 and beyond</summary> <updated>2020-04-16T13:00:00Z</updated> </entry> <entry> <title>Using Material Density on the Web</title> <link href="https://material.io/blog/material-density-web"/> <id>https://material.io/blog/material-density-web</id> <summary>A hands-on guide to applying default, comfortable, and compact density to your application</summary> <updated>2020-01-16T13:00:00Z</updated> </entry> <entry> <title>Video: Google Design Tutorials</title> <link href="https://material.io/blog/google-design-tutorial-video"/> <id>https://material.io/blog/google-design-tutorial-video</id> <summary>A series of hands-on tutorial videos covering design, tooling, and implementation</summary> <updated>2019-09-01T13:01:00Z</updated> </entry> <entry> <title>How Google created a custom Material theme</title> <link href="https://material.io/blog/google-material-custom-theme"/> <id>https://material.io/blog/google-material-custom-theme</id> <summary>Learn how Gmail, Google News, Google Pay, and Google Home use Material Design</summary> <updated>2018-05-09T13:00:00Z</updated> </entry> <entry> <title>Material Partner Studies</title> <link href="https://material.io/blog/material-partner-studies"/> <id>https://material.io/blog/material-partner-studies</id> <summary>Learn how apps like Lyft, Genius, NPR, Pocket Casts, and Zappos bring Material’s new expressive capabilities to life</summary> <updated>2018-05-08T13:00:00Z</updated> </entry> </feed>"
val path = "/path/to/file".toPath()
@Test fun success() = runTest { // runTest: the same as runBlocking with Dispatchers.Main
val fileSystem: FileSystem = FileSystem.SYSTEM val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)}
@Test fun fail() = runTest {
val fileSystem: FileSystem = FakeFileSystem() val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)} val path = "/path/to/file".toPath()
@Test fun success() = runTest { // runTest: the same as runBlocking with Dispatchers.Main
val fileSystem: FileSystem = FileSystem.SYSTEM val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)}
@Test fun fail() = runTest {
val fileSystem: FileSystem = FakeFileSystem() val string = withContext(Dispatchers.Default) { fileSystem.read(path) { readUtf8() } } println(string)}Mariquita | 1/2/2024 3.2 a 8.7
Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0Mariquita | 1/2/2024 3.2 a 8.7 Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0Mariquita | 1/2/2024 3.2 a 8.7 Actualización de funciones de los koalas | 2/1/2024 3.2 a 8.6 Koala | 1/1/2024 3.2 a 8.5 Medusa | 1/3/2023 3.2 a 8.4 Iguana | 2023.2.1 3.2-8.3 Hedgehog | 2023.1.1 3.2-8.2 Giraffe | 2022.3.1 3.2-8.1 Flamingo | 2022.2.1 3.2-8.0