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Add support for replaying logs happen on async server operations #1649

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@AbanoubGhadban AbanoubGhadban commented Sep 24, 2024

Summary

Remove this paragraph and provide a general description of the code changes in your pull
request... were there any bugs you had fixed? If so, mention them. If
these bugs have open GitHub issues, be sure to tag them here as well,
to keep the conversation linked together.

Pull Request checklist

Remove this line after checking all the items here. If the item is not applicable to the PR, both check it out and wrap it by ~.

  • Add/update test to cover these changes
  • Update documentation
  • Update CHANGELOG file
    Add the CHANGELOG entry at the top of the file.

Other Information

Remove this paragraph and mention any other important and relevant information such as benchmarks.


This change is Reviewable

Summary by CodeRabbit

  • Bug Fixes

    • Improved handling of console.history to ensure accurate console replay functionality across different execution contexts.
    • Enhanced management of console.history based on the rendering outcome, ensuring it resets appropriately.
  • New Features

    • Added support for custom console history in console replay functionality, allowing for greater flexibility in console state management.
    • Introduced new types and functions to streamline the server rendering process for React components, enhancing error handling and output management.
    • Updated the isPromise function to handle a broader range of input types for improved flexibility.

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coderabbitai bot commented Sep 24, 2024

Walkthrough

The changes introduce enhancements to the consoleReplay and buildConsoleReplay functions in the buildConsoleReplay.ts file, allowing for an optional customConsoleHistory parameter. The isPromise function in isServerRenderResult.ts has been updated to accept a broader range of input types. The serverRenderReactComponent.ts file has undergone significant restructuring, adding new types and functions to improve the server rendering process for React components. Additionally, the RegisteredComponent interface in types/index.ts has been modified to include new properties related to render functions.

Changes

File Change Summary
node_package/src/buildConsoleReplay.ts Updated consoleReplay and buildConsoleReplay to accept customConsoleHistory.
node_package/src/isServerRenderResult.ts Modified isPromise to accept CreateReactOutputResult, Promise<T>, string, or null.
node_package/src/serverRenderReactComponent.ts Added types and functions to enhance server rendering, including validateComponent and error handling improvements.
node_package/src/types/index.ts Updated RegisteredComponent to include renderFunction and isRenderer properties.

Possibly related PRs

  • TypeScript cleanup #1651: The changes in the main PR involve modifications to the buildConsoleReplay and consoleReplay functions, which are related to TypeScript type safety and function signatures, similar to the focus on TypeScript enhancements in the "TypeScript cleanup" PR.

Poem

In the code where bunnies play,
A change was made to brighten the day.
With scripts anew and checks so fine,
The console's tale will brightly shine!
Hops and jumps in logic's dance,
A better flow, a joyful chance! 🐇✨


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📥 Commits

Files that changed from the base of the PR and between e42d736 and 1c93b76.

📒 Files selected for processing (4)
  • node_package/src/buildConsoleReplay.ts (2 hunks)
  • node_package/src/isServerRenderResult.ts (1 hunks)
  • node_package/src/serverRenderReactComponent.ts (1 hunks)
  • node_package/src/types/index.ts (1 hunks)
🧰 Additional context used
🔇 Additional comments (1)
node_package/src/isServerRenderResult.ts (1)

12-14: Improved implementation addressing previous concerns.

The updated isPromise function effectively addresses the concerns raised in previous reviews:

  1. The function now accepts a broader range of input types, improving its flexibility.
  2. The use of a generic type T enhances type inference.
  3. The addition of null as a possible input type and the use of optional chaining (?.) improves robustness.
  4. The implementation is more concise and doesn't require overloads.

These changes maintain the core functionality while addressing the reviewers' feedback. Well done!

However, I have two follow-up questions:

  1. Can you provide justification for including string as an input type? A past comment questioned this addition.
  2. Should we review and possibly update the CreateReactOutputResult type to include Promise<T>, as suggested in a previous comment?

To help verify the second point, let's check the current definition of CreateReactOutputResult:

✅ Verification successful

Verification of CreateReactOutputResult Type Completed.

The CreateReactOutputResult type in node_package/src/types/index.ts is defined as:

type CreateReactOutputResult = ServerRenderResult | ReactElement | Promise<string>;

This definition already includes Promise<string>, which satisfies the suggestion to incorporate Promise<T>.

However, regarding the inclusion of string as an input type in the isPromise function, could you please provide justification for this addition?

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check the current definition of CreateReactOutputResult

# Test: Search for the CreateReactOutputResult type definition
rg --type typescript -A 5 'type CreateReactOutputResult ='

Length of output: 95


Script:

#!/bin/bash
# Description: Check the current definition of CreateReactOutputResult

# Test: Search for the CreateReactOutputResult type definition within .ts and .tsx files
rg 'type CreateReactOutputResult =' --glob '*.ts' --glob '*.tsx' -A 5

Length of output: 547


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Actionable comments posted: 1

Outside diff range and nitpick comments (3)
node_package/src/buildConsoleReplay.ts (3)

16-19: Excellent change to improve robustness across different execution contexts.

The replacement of instanceof Array with Array.isArray is a great improvement. It addresses potential issues with prototype mismatches when the code runs in different execution contexts, such as within a VM for node rendering.

The updated comments provide valuable context for this change, which enhances code maintainability.

Consider adding a brief mention of why Array.isArray is preferred over instanceof Array in the comments. This could help developers who might not be familiar with the nuances of these checks. For example:

 // Must use Array.isArray instead of instanceof Array the history array is defined outside the vm if node renderer is used.
 // In this case, the Array prototype used to define the array is not the same as the one in the global scope inside the vm.
+// Array.isArray is more reliable as it works correctly even when the array is created in a different realm or execution context.

18-18: Consider removing or replacing the Flow comment

The // $FlowFixMe comment is typically used for Flow type checking, but this file appears to be using TypeScript. Consider removing this comment or replacing it with a TypeScript-specific comment if type assertion is needed.

If type assertion is needed, you could use a TypeScript assertion comment instead:

// @ts-ignore

Or, preferably, use a type assertion:

if (!Array.isArray(console.history as any[])) {

Line range hint 29-29: Consider using a more specific type for the caught error

Instead of using any for the caught error, consider using a more specific type. This will improve type safety and make the error handling more robust.

You could use the unknown type and then narrow it down:

} catch (e: unknown) {
  let errorMessage = 'An error occurred';
  if (e instanceof Error) {
    errorMessage = e.message;
  }
  val = `${errorMessage}: ${arg}`;
}

This approach provides better type safety and more informative error messages.

Review details

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Review profile: CHILL

Commits

Files that changed from the base of the PR and between bb9a8a2 and 0a2772f.

Files selected for processing (2)
  • node_package/src/buildConsoleReplay.ts (1 hunks)
  • node_package/src/serverRenderReactComponent.ts (4 hunks)
Additional comments not posted (1)
node_package/src/buildConsoleReplay.ts (1)

Line range hint 1-46: Summary of review

The changes made to this file improve its robustness when dealing with arrays from different execution contexts. The main functionality remains intact while addressing potential edge cases.

Key points:

  1. The switch to Array.isArray is a good improvement.
  2. The updated comments provide valuable context for the change.
  3. There are opportunities for further improvements in type safety and error handling.

Overall, this change is a step in the right direction for making the code more reliable across different environments.

node_package/src/serverRenderReactComponent.ts Outdated Show resolved Hide resolved
node_package/src/buildConsoleReplay.ts Outdated Show resolved Hide resolved
node_package/src/isServerRenderResult.ts Outdated Show resolved Hide resolved
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Actionable comments posted: 0

🧹 Outside diff range and nitpick comments (2)
node_package/src/buildConsoleReplay.ts (2)

14-19: Approve changes with a minor suggestion for comment improvement.

The updated function signature and comment changes look good. Accepting consoleHistory as a parameter improves flexibility and testability. The explanation for using Array.isArray is valuable.

Consider adding a brief explanation of why consoleHistory is now a parameter. For example:

 export function consoleReplay(consoleHistory: typeof console['history']): string {
-  // console.history is a global polyfill used in server rendering.
+  // consoleHistory is passed as a parameter to improve flexibility and testability.
+  // It replaces the global console.history polyfill previously used in server rendering.
   // Must use Array.isArray instead of instanceof Array the history array is defined outside the vm if node renderer is used.
   // In this case, the Array prototype used to define the array is not the same as the one in the global scope inside the vm.

44-45: Approve changes with a suggestion for JSDoc improvement.

The updates to the buildConsoleReplay function are consistent with the changes made to consoleReplay. The modification improves the flexibility of the function.

Consider adding a JSDoc comment to explain the purpose of the function and its parameter. For example:

/**
 * Builds a console replay script wrapped in script tags.
 * @param consoleHistory - The console history to be replayed.
 * @returns A string containing the console replay script wrapped in script tags.
 */
export default function buildConsoleReplay(consoleHistory: typeof console['history']): string {
  return RenderUtils.wrapInScriptTags('consoleReplayLog', consoleReplay(consoleHistory));
}
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📥 Commits

Files that changed from the base of the PR and between 71daa00 and 6d1bfca.

📒 Files selected for processing (3)
  • node_package/src/ReactOnRails.ts (1 hunks)
  • node_package/src/buildConsoleReplay.ts (2 hunks)
  • node_package/src/serverRenderReactComponent.ts (6 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • node_package/src/serverRenderReactComponent.ts
🔇 Additional comments (3)
node_package/src/buildConsoleReplay.ts (2)

19-19: Approve the updated condition.

The change from instanceof Array to Array.isArray is correct and consistent with the updated comment. Using the consoleHistory parameter instead of console.history aligns with the function signature change.


Line range hint 1-46: Summary of changes and alignment with PR objectives.

The changes made to this file successfully contribute to the PR objective of adding support for replaying logs from async server operations. The modifications to consoleReplay and buildConsoleReplay functions improve flexibility and testability by accepting a consoleHistory parameter instead of relying on a global variable.

Key improvements:

  1. Enhanced flexibility by parameterizing consoleHistory.
  2. Improved reliability by using Array.isArray instead of instanceof Array.
  3. Updated comments explaining the rationale behind the changes.

These changes will facilitate better debugging and monitoring of async server operations by allowing more controlled log replay.

To fully complete the PR objectives, please ensure that:

  1. Tests are added or updated to cover these changes.
  2. Documentation is updated to reflect the new function signatures and usage.
  3. The CHANGELOG is updated with an entry for this feature.
node_package/src/ReactOnRails.ts (1)

260-260: LGTM! Verify related changes and update tests/docs.

The change to pass console.history to buildConsoleReplay aligns with the PR objective of supporting log replay for async server operations. This should improve debugging capabilities.

Please ensure the following:

  1. The buildConsoleReplay function (likely in another file) has been updated to accept and use this console.history parameter.
  2. Unit tests have been updated or added to cover this change.
  3. Documentation has been updated to reflect this new functionality.

To verify the buildConsoleReplay function update, you can run:

Would you like assistance in updating the tests or documentation for this change?

node_package/src/serverRenderReactComponent.ts Outdated Show resolved Hide resolved
node_package/src/serverRenderReactComponent.ts Outdated Show resolved Hide resolved
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Overall LGTM. Just questions abuot minor details.

node_package/src/isServerRenderResult.ts Outdated Show resolved Hide resolved
node_package/src/serverRenderReactComponent.ts Outdated Show resolved Hide resolved
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Actually, one additional question: Can we easily test these changes?

@AbanoubGhadban AbanoubGhadban force-pushed the abanoubghadban/pro439-add-support-for-replaying-logs-happen-on-async-server-operations branch from e42d736 to 1c93b76 Compare October 13, 2024 13:28
@AbanoubGhadban AbanoubGhadban changed the base branch from master to abanoubghadban/ror1652/refactor-server-render-react-component-function October 13, 2024 13:29
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Caution

Inline review comments failed to post

Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (6)
node_package/src/buildConsoleReplay.ts (4)

12-12: LGTM! Consider adding JSDoc for the new parameter.

The updated function signature improves flexibility by allowing a custom console history. The type and default value are appropriate.

Consider adding a JSDoc comment to describe the new customConsoleHistory parameter:

/**
 * Generates a console replay script.
 * @param customConsoleHistory Optional custom console history to use instead of the global one.
 * @returns A string containing the console replay script.
 */
export function consoleReplay(customConsoleHistory: typeof console['history'] | undefined = undefined): string {

14-16: LGTM! Consider adding a comment for clarity.

The implementation correctly uses the custom console history when provided and falls back to the global console.history otherwise. The use of the nullish coalescing operator is appropriate.

Consider adding a brief comment to explain the fallback behavior:

// Use custom history if provided, otherwise fall back to global console.history
const consoleHistory = customConsoleHistory ?? console.history;

// Ensure consoleHistory is an array before processing
if (!(Array.isArray(consoleHistory))) {
  return '';
}

47-48: LGTM! Consider adding JSDoc for consistency.

The buildConsoleReplay function has been correctly updated to accept and pass the customConsoleHistory parameter to consoleReplay. This change maintains consistency with the consoleReplay function updates.

For consistency with the consoleReplay function, consider adding a JSDoc comment:

/**
 * Builds a console replay script wrapped in script tags.
 * @param customConsoleHistory Optional custom console history to use instead of the global one.
 * @returns A string containing the wrapped console replay script.
 */
export default function buildConsoleReplay(customConsoleHistory: typeof console['history'] | undefined = undefined): string {
  return RenderUtils.wrapInScriptTags('consoleReplayLog', consoleReplay(customConsoleHistory));
}

Action Required: Update buildConsoleReplay Function Calls

The following instances of buildConsoleReplay are called without the customConsoleHistory parameter:

  • node_package/src/serverRenderReactComponent.ts
  • node_package/src/types/index.ts
  • node_package/src/ReactOnRails.ts (2 occurrences)

Please update these calls to include the necessary customConsoleHistory parameter to ensure consistency with the new implementation.

🔗 Analysis chain

Line range hint 1-48: Overall implementation looks good and aligns with PR objectives.

The changes in this file successfully implement support for custom console history in both consoleReplay and buildConsoleReplay functions. This enhancement aligns well with the PR objective of adding support for replaying logs from async server operations.

A few minor suggestions for improving documentation have been made, but the core functionality appears correct and consistent. The changes maintain backward compatibility while providing the flexibility to use custom console history when needed.

To fully meet the PR objectives:

  1. Ensure that the async server operations are correctly capturing their console output in a way that can be passed to these functions.
  2. Update any calling code to utilize the new customConsoleHistory parameter when replaying logs from async operations.
  3. Add or update tests to cover these changes, as mentioned in the PR checklist.
  4. Update the documentation to reflect this new functionality.
  5. Add an entry to the CHANGELOG file describing this enhancement.

To verify the usage of these updated functions, please run the following script:

This will help ensure that any existing usage of these functions is updated to take advantage of the new customConsoleHistory parameter where appropriate.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check for usage of consoleReplay and buildConsoleReplay functions

echo "Searching for consoleReplay usage:"
rg --type typescript "consoleReplay\(" -C 3

echo "\nSearching for buildConsoleReplay usage:"
rg --type typescript "buildConsoleReplay\(" -C 3

Length of output: 338


Script:

#!/bin/bash
# Description: Check for usage of consoleReplay and buildConsoleReplay functions in TypeScript files

echo "Searching for consoleReplay usage in TypeScript files:"
rg -g '*.ts' "consoleReplay\(" -C 3

echo -e "\nSearching for buildConsoleReplay usage in TypeScript files:"
rg -g '*.ts' "buildConsoleReplay\(" -C 3

Length of output: 4493


Script:

#!/bin/bash
# Description: Check for buildConsoleReplay calls without customConsoleHistory parameter

echo "Searching for buildConsoleReplay calls without parameters:"
rg -g '*.ts' "buildConsoleReplay\s*\(" | grep -E "buildConsoleReplay\(\s*\)"

echo -e "\nSearching for buildConsoleReplay calls with undefined parameter:"
rg -g '*.ts' "buildConsoleReplay\(undefined\)"

Length of output: 694

node_package/src/types/index.ts (1)

70-79: LGTM! Consider clarifying the relationship between renderFunction and isRenderer.

The addition of renderFunction and isRenderer properties to the RegisteredComponent interface is well-implemented and aligns with the PR objective of supporting async server operations. The detailed comments provide clear explanations of their purposes.

To further improve clarity, consider adding a note about the relationship between these two properties. For example:

// Note: All renderer functions are render functions, but not all render functions are renderer functions.
// A component can have renderFunction: true and isRenderer: false, but not vice versa.

This addition would help developers understand the hierarchy and constraints between these two properties.

node_package/src/serverRenderReactComponent.ts (1)

191-191: Fix typo and improve comment clarity

There's a typo in the comment: "cleanining" should be "cleaning". Also, consider rephrasing the comment for better readability.

Apply this diff to correct the typo and enhance the comment:

-// Promises only supported in node renderer and node renderer takes care of cleanining console history
+// Promises are only supported in the Node renderer, which takes care of cleaning console history
🛑 Comments failed to post (1)
node_package/src/serverRenderReactComponent.ts (1)

79-81: ⚠️ Potential issue

Set hasErrors to true when promises are not supported

In the processRenderingResult function, when the result is a promise and renderingReturnsPromises is false, an error is logged in processPromise, but hasErrors remains false. To accurately reflect that an error occurred during rendering, consider setting hasErrors to true in this case.

Apply this diff to set hasErrors appropriately:

if (isPromise(result)) {
-  return { result: processPromise(result, options.renderingReturnsPromises), hasErrors: false };
+  const hasErrors = !options.renderingReturnsPromises;
+  return { result: processPromise(result, options.renderingReturnsPromises), hasErrors };
}

This will ensure that the hasErrors flag correctly indicates an issue when promises are not supported.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

  if (isPromise(result)) {
    const hasErrors = !options.renderingReturnsPromises;
    return { result: processPromise(result, options.renderingReturnsPromises), hasErrors };
  }

…ions

get console replay messages after promise resolves or rejects

use isPromise to check if the result is a promise

make consoleReplay function accept the list of logs to be added to the script

make consoleHistory argument of consoleReplay optional

add comments

add comments

update comment

remove FlowFixMe comment
@AbanoubGhadban AbanoubGhadban force-pushed the abanoubghadban/pro439-add-support-for-replaying-logs-happen-on-async-server-operations branch from 1c93b76 to 9ec2c20 Compare October 15, 2024 08:40
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