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Add D-E lettered article stubs from Glossary #3821

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merged 11 commits into from
Jul 8, 2020
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5 changes: 1 addition & 4 deletions wiki/Beatmap_Editor/Distance_Snap/en.md
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---
tags:
- ds
---

```yaml
needs_cleanup: true
```
---

# Distance snap

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# Downbeat

The downbeat is the impulse that occurs at the beginning of a bar in measured music. Its name is derived from the downward stroke of the director or conductor's baton on the first beat of each measure. It frequently carries the strongest accent of the rhythmic cycle.
The downbeat is the first beat of a bar in measured music. Its name is derived from the downward stroke of the director or conductor's baton on the first beat of each measure. It frequently carries the strongest accent of the rhythmic cycle.

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4 changes: 2 additions & 2 deletions wiki/Glossary/Elite_Beat_Agents/en.md
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# Elite Beat Agents

**Elite Beat Agents** or *EBA* refers to the game called [Elite Beat Agents](https://en.wikipedia.org/wiki/Elite_Beat_Agents) developed by [iNiS](https://en.wikipedia.org/wiki/INiS) and released for the [Nintendo DS](https://en.wikipedia.org/wiki/Nintendo_DS) in 2006.
*See also: [osu! Tatake! Ouendan](https://en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan "Wikipedia")* <!-- this needs an stub to link to -->
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EBA is one of the [DS games](/wiki/Glossary/DS_Games) that the [osu!standard](/wiki/Game_Modes/osu!) gamemode is based on.
**Elite Beat Agents** (*EBA*) refers to the original video game [Elite Beat Agents](https://en.wikipedia.org/wiki/Elite_Beat_Agents), developed by [iNiS](https://en.wikipedia.org/wiki/INiS) and released for the [Nintendo DS](https://en.wikipedia.org/wiki/Nintendo_DS) in 2006. It is one of the original [DS games](/wiki/Glossary/DS_Games) that the [osu!standard](/wiki/Game_Modes/osu!) [game mode](/wiki/Game_Modes) is based on.
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# Nintendo DS Games
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The **Nintendo DS Games** or *DS Games* for short, were a set of rhythm games developed by [iNiS](https://en.wikipedia.org/wiki/INiS) for the [Nintendo DS](https://en.wikipedia.org/wiki/Nintendo_DS) in the early 2000s.

The gameplay of these games inspired the creation of the [osu!standard](/wiki/Game_Modes/osu!) gamemode, and their level-design influenced the early years of osu!standard mapping heavily.
The **Nintendo DS Games** (or *DS Games* for short) were a set of original rhythm games developed by [iNiS](https://en.wikipedia.org/wiki/INiS) for the [Nintendo DS](https://en.wikipedia.org/wiki/Nintendo_DS) in the early 2000s. The gameplay of these games inspired the creation of the [osu!standard](/wiki/Game_Modes/osu!) [game mode](/wiki/Game_Modes). The DS games' level design also influenced the early years of osu!standard mapping heavily.
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The games referred to are:
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- [Osu! Tatakae! Ouendan!](https://en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan)
- [Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan! 2](https://en.wikipedia.org/wiki/Moero!_Nekketsu_Rhythm_Damashii_Osu!_Tatakae!_Ouendan_2)
- [Elite Beat Agents](https://en.wikipedia.org/wiki/Elite_Beat_Agents)
- [Elite Beat Agents](/wiki/Glossary/Elite_Beat_Agents)

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