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Add note about flat shading and Grow in Standard Material page #10109

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merged 1 commit into from
Oct 18, 2024

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tetrapod00
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Resolves godotengine/godot#70819.

I'm not 100% sure about this addition. To me this is fairly obvious, and also should be obvious from the existing example images on the page, which show a "flat shaded" box mesh which grows with gaps.

If not accepted, the original issue should be closed as not planned.

@skyace65 skyace65 added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.3 labels Oct 18, 2024
@skyace65 skyace65 merged commit 687d07a into godotengine:master Oct 18, 2024
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Thanks!

@tetrapod00 tetrapod00 deleted the standard-material-grow branch October 18, 2024 23:57
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Material grow: faces unconnected for flat shading and connected for smooth shading
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