tpserver-cpp is a Thousand Parsec server written in C++. Most of the server was written by Lee, with the TP RFTS ruleset written by xdotx, and a number of patches from other people.
See Tpserver-cpp Setup for some hints on building tpserver-cpp.
To quick-start a game, use the corresponding quickstart-rulesetname.conf configuration files. For more options, see the sample.conf files.
- Snapshot version of the Ruleset Development Book. Updated sometimes, based on ruleset-book in git.
- Pages on main website. Mostly well out of date.
- Sockets and the flow of data.
- Remote Administration - documentation on separating out the console and daemonizing the server.
- Turn Timers - Documentation for the turn timers.
- UML Diagrams at 2009-04-26
- Add pages on the wiki here...