Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

EE Driver capabilities #8

Open
4 of 7 tasks
amir-arad opened this issue Oct 19, 2017 · 0 comments
Open
4 of 7 tasks

EE Driver capabilities #8

amir-arad opened this issue Oct 19, 2017 · 0 comments

Comments

@amir-arad
Copy link
Member

amir-arad commented Oct 19, 2017

  • damage each subsystem
  • damage hull
  • heat each subsystem
  • re-allocate coolant in each subsystem
  • re-set power level in each subsystem
  • define objects in space, with certain script trigger when ship gets close to it
    use Artifact. example:
Artifact():setPosition(1000, 9000):setModel("small_frigate_1"):setDescription("An old space derelict.")

define pick-up script needs CPP extention.
reference

  • send message to specific station
PlayerSpaceship:addCustomMessage(ECrewPosition position, string name, string caption)

cooling effectiveness and total number of cooling points are currently hard-coded in cpp

@amir-arad amir-arad changed the title Driver capabilities EE Driver capabilities Oct 19, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant