forked from XiconQoo/XiconId
-
Notifications
You must be signed in to change notification settings - Fork 0
/
XiconId.lua
419 lines (362 loc) · 12.5 KB
/
XiconId.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
local ADDON_NAME = "XiconId"
local VERSION = "v1.0.0-Release"
local print = function(s)
local str = s
if s == nil then str = "nil" end
if type(str) == "boolean" then
if str then
str = "true"
else
str = "false"
end
end
DEFAULT_CHAT_FRAME:AddMessage("|cffa0f6aa[".. ADDON_NAME .."]|r: " .. str)
end
---------------------------------------------------------------------------------------------
-- FRAME SETUP & CONSTANTS
---------------------------------------------------------------------------------------------
local printIds = false
local idCache = {}
--local iconCache = {}
local XiconId = CreateFrame("Frame", "XiconId")
local methodList = {
item = {
"SetHyperlink",
"SetBagItem",
"SetInventoryItem",
-- auction
"SetAuctionItem",
"SetAuctionSellItem",
-- loot
"SetLootItem",
"SetLootRollItem",
-- crafting
"SetCraftSpell",
"SetCraftItem",
"SetTradeSkillItem",
"SetTrainerService",
-- mail
"SetInboxItem",
"SetSendMailItem",
-- quest log
"SetQuestItem",
"SetQuestLogItem",
-- trade
"SetTradePlayerItem",
"SetTradeTargetItem",
-- vendor tooltip
"SetMerchantItem",
"SetBuybackItem",
"SetMerchantCostItem",
-- socketing interface
"SetSocketGem",
"SetExistingSocketGem",
-- 2.1.0
"SetHyperlinkCompareItem",
-- 2.3.0
"SetGuildBankItem",
},
buff = {
"SetPlayerBuff",
"SetUnitBuff",
"SetUnitDebuff",
},
spell = {
"SetSpell",
},
talant = {
"SetTalent",
},
unit = {
"SetUnit",
},
action = {
"SetAction",
"SetPetAction",
},
}
---------------------------------------------------------------------------------------------
-- PARSE FUNCTIONS
---------------------------------------------------------------------------------------------
local lastChatSent
local function printId(str)
if str ~= lastChatSent then
print(str)
lastChatSent = str
end
end
local function parseLink(tooltip, link, str, pattern)
local ID = string.match(link, pattern)
local _, rank = GetSpellInfo(ID)
rank = rank and string.find(rank, "%d+") and "(R" .. string.match(rank, "%d+") .. ")" or ""
tooltip:AddLine(" ")
tooltip:AddLine(str .. ID .. rank)
tooltip:Show()
if printIds then
local msg
if string.find(str, "Spell") then
msg = link .. " - " .. ID .. rank
else
msg = link .. " - " .. ID
end
printId(msg)
end
end
local function parseAura(tooltip, name, rank)
if GetSpellLink(name, rank) or GetSpellLink(name) then
parseLink(tooltip, GetSpellLink(name, rank) or GetSpellLink(name), "SpellID: ", "spell:(%d+)")
elseif XiconIdDB.idCache[name] then
local possibleSpellIDs = ""
local arr = {}
for spellID, ranks in pairs(XiconIdDB.idCache[name]) do
tinsert(arr, {spellID = spellID, rank = ranks})
end
table.sort(arr, function(a, b)
if a.rank == b.rank then
return a.spellID > b.spellID
end
return a.rank > b.rank
end)
for i,val in ipairs(arr) do
local spell = val.rank == "" and val.spellID or val.spellID .. "(" .. val.rank .. ")"
if i ~= 1 and (i-1) % 10 == 0 then
possibleSpellIDs = possibleSpellIDs .. ",\n"
end
if i == 1 then
possibleSpellIDs = possibleSpellIDs .. spell
else
possibleSpellIDs = string.find(possibleSpellIDs, "\n$") and possibleSpellIDs .. " " .. spell or possibleSpellIDs .. "," .. spell
end
end
tooltip:AddLine(" ")
tooltip:AddLine(#arr > 1 and "SpellIDs: " .. possibleSpellIDs or "SpellID: " .. possibleSpellIDs)
tooltip:Show()
if printIds then
local msg
if #arr == 1 then
msg = GetSpellLink(arr[1].spellID) .. " - " .. possibleSpellIDs
else
msg = name .. " - " .. possibleSpellIDs
end
printId(msg)
end
end
end
local function parseSpellOrItem(tooltip, spellId)
local _, link = tooltip:GetItem()
if link then
local _, itemLink, _, level = GetItemInfo(link)
local str
if level then
str = "ItemLvl: " .. level
end
if itemLink then
parseLink(tooltip, itemLink, str and str .. ", ItemID: " or "ItemID: ", "item:(%d+)")
end
return
end
local name, rank = tooltip:GetSpell()
if rank and GetSpellLink(name, rank) then
parseLink(tooltip, GetSpellLink(name, rank), "SpellID: ", "spell:(%d+)")
return
end
---SpellLink
if spellId and type(spellId) == "string" and string.match(spellId,"spell.*") then
name, rank = GetSpellInfo(spellId)
rank = rank and string.find(rank, "%d+") and "(R" .. string.match(rank, "%d+") .. ")" or ""
tooltip:AddLine(" ")
tooltip:AddLine("SpellID: " .. spellId .. rank)
tooltip:Show()
if printIds then
printId(GetSpellLink(spellId) .. " - " .. spellId .. rank)
end
return
end
end
local function parseTalent(tooltip, tab, id, inspect)
local name, rank = tooltip:GetSpell()
if rank and GetSpellLink(name, rank) then
parseLink(tooltip, GetSpellLink(name, rank), "SpellID: ", "spell:(%d+)")
return
end
if tab and id then
local name, iconTexture, tier, column, rank, maxRank, isExceptional, meetsPrereq = GetTalentInfo(tab, id, inspect)
parseAura(tooltip, name, rank)
end
end
local function parsePlayerBuff(tooltip, index)
if index and type(index) == 'number' and index > 0 then
for i=1, BUFF_MAX_DISPLAY do
local name, rank, icon, count, duration, timeLeft, isMine,isStealable, shouldConsolidate, spellId = UnitBuff("player", i)
if not name then break end
if (GetPlayerBuffTexture(index, "HELPFUL") == icon) then
parseAura(tooltip, name, rank)
end
end
for i=1, DEBUFF_MAX_DISPLAY do
local name, rank, icon, count, debuffType, duration, timeLeft, isMine = UnitDebuff("player", i)
if not name then break end
if (GetPlayerBuffTexture(index, "HARMFUL") == icon) then
parseAura(tooltip, name, rank)
end
end
end
end
local function parseUnitDebuff(tooltip, unit, index)
local name, rank = UnitDebuff(unit, index)
if not name then return end
parseAura(tooltip, name, rank)
end
local function parseUnitBuff(tooltip, unit, index)
local name, rank = UnitBuff(unit, index)
if not name then return end
parseAura(tooltip, name, rank)
end
---------------------------------------------------------------------------------------------
-- EVENT HANDLERS
---------------------------------------------------------------------------------------------
function XiconId:ADDON_LOADED(...)
if select(1, ...) == ADDON_NAME then
if not XiconIdDB then
XiconIdDB = { idCache = {}}
end
if not XiconIdDB.idCache then XiconIdDB.idCache = {} end
---spellID
hooksecurefunc(GameTooltip, "SetSpell", parseSpellOrItem)
---itemID
for _,v in ipairs(methodList["item"]) do
hooksecurefunc(GameTooltip, v, parseSpellOrItem)
end
---spellID and itemID
hooksecurefunc(GameTooltip, "SetAction", parseSpellOrItem)
hooksecurefunc(GameTooltip, "SetPetAction", parseSpellOrItem)
hooksecurefunc(ItemRefTooltip, "SetHyperlink", parseSpellOrItem)
---talent
hooksecurefunc(GameTooltip, "SetTalent", parseTalent)
--- player buffs
hooksecurefunc(GameTooltip, "SetPlayerBuff", parsePlayerBuff)
--- unit debuff
hooksecurefunc(GameTooltip, "SetUnitDebuff", parseUnitDebuff)
--- unit buff
hooksecurefunc(GameTooltip, "SetUnitBuff", parseUnitBuff)
--- icon and id cache
local num = 0;
for _,_ in pairs(XiconIdDB.idCache) do
num = num + 1;
end
if (num < 15466) then
XiconId.CreateIconCache()
--XiconIdDB.iconCache = iconCache
XiconIdDB.idCache = idCache
end
print("loaded")
print("Type /xid to toggle print ids to chat when you hover over an icon (disabled by default).")
end
end
---------------------------------------------------------------------------------------------
-- REGISTER EVENTS
---------------------------------------------------------------------------------------------
XiconId:SetScript("OnEvent", function(self, event, ...)
XiconId[event](self, ...); -- call one of the functions above
end);
for k, _ in pairs(XiconId) do
XiconId:RegisterEvent(k); -- Register all events for which handlers have been defined
end
---------------------------------------------------------------------------------------------
-- SPELLID CACHE
---------------------------------------------------------------------------------------------
-- Handle coroutines
local dynFrame = {};
do
-- Internal data
dynFrame.frame = CreateFrame("frame");
dynFrame.update = {};
dynFrame.size = 0;
-- Add an action to be resumed via OnUpdate
function dynFrame.AddAction(self, name, func)
if not name then
name = string.format("NIL", dynFrame.size+1);
end
if not dynFrame.update[name] then
dynFrame.update[name] = func;
dynFrame.size = dynFrame.size + 1
dynFrame.frame:Show();
end
end
-- Remove an action from OnUpdate
function dynFrame.RemoveAction(self, name)
if dynFrame.update[name] then
dynFrame.update[name] = nil
dynFrame.size = dynFrame.size - 1
if dynFrame.size == 0 then
dynFrame.frame:Hide()
end
end
end
-- Setup frame
dynFrame.frame:Hide()
dynFrame.frame:SetScript("OnUpdate", function(self, elapsed)
-- Start timing
local start = debugprofilestop()
local hasData = true
-- Resume as often as possible (Limit to 16ms per frame -> 60 FPS)
while (debugprofilestop() - start < 16 and hasData) do
-- Stop loop without data
hasData = false
-- Resume all coroutines
for name, func in pairs(dynFrame.update) do
-- Loop has data
hasData = true
-- Resume or remove
if coroutine.status(func) ~= "dead" then
local err,ret1,ret2 = assert(coroutine.resume(func))
else
dynFrame:RemoveAction(name)
end
end
end
end);
end
function XiconId.CreateIconCache(callback)
local func = function()
local id = 0
local misses = 0
while (misses < 200) do
id = id + 1
local name, rank, icon = GetSpellInfo(id);
if(name) then
--[[if not(iconCache[name]) then
iconCache[name] = icon
end--]]
if not(idCache[name]) then
idCache[name] = {}
end
idCache[name][id] = type(rank) == "string" and string.match(rank, "%d+") and "R" .. string.match(rank, "%d+") or rank
misses = 0;
else
misses = misses + 1
end
coroutine.yield()
end
if(callback) then
callback()
end
end
local co = coroutine.create(func)
dynFrame:AddAction(callback, co)
end
---------------------------------------------------------------------------------------------
-- SLASH COMMAND
---------------------------------------------------------------------------------------------
SLASH_XICONID1 = "/xid";
local function SLASHXICONIDfunc(msg)
local _, _, cmd, args = string.find(msg, "%s?(%w+)%s?(.*)")
if cmd == nil and printIds then
print("print to chat is disabled! enable it with " .. SLASH_XICONID1)
printIds = false
elseif cmd == nil and not printIds then
print("print to chat is enabled! disable it with " .. SLASH_XICONID1)
printIds = true
end
end
SlashCmdList["XICONID"] = SLASHXICONIDfunc;